ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Mehr…
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ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Mehr…
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ISBN: 9781430248996
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya… Mehr…
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Beginning 3D Game Development with Unity 4 : All-in-One, Multi-Platform Game Development by Sue Blackman - gebrauchtes Buch
ISBN: 9781430248996
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, … Mehr…
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Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action) - Taschenbuch
ISBN: 9781430248996
Apress. Paperback. POOR. Noticeably used book. Heavy wear to cover. Pages contain marginal notes, underlining, and or highlighting. Possible ex library copy, with all the markings/stick… Mehr…
Biblio.co.uk |
ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Mehr…
ISBN: 9781430248996
[ED: Taschenbuch], [PU: Springer, Berlin, Apress], Neuware - Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You ma… Mehr…
ISBN: 9781430248996
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya… Mehr…
Beginning 3D Game Development with Unity 4 : All-in-One, Multi-Platform Game Development by Sue Blackman - gebrauchtes Buch
ISBN: 9781430248996
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, … Mehr…
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action) - Taschenbuch
ISBN: 9781430248996
Apress. Paperback. POOR. Noticeably used book. Heavy wear to cover. Pages contain marginal notes, underlining, and or highlighting. Possible ex library copy, with all the markings/stick… Mehr…
Bibliographische Daten des bestpassenden Buches
Detailangaben zum Buch - Beginning 3D Game Development with Unity 4 by Sue Blackman Paperback | Indigo Chapters
EAN (ISBN-13): 9781430248996
ISBN (ISBN-10): 1430248998
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2013
Herausgeber: Sue Blackman
850 Seiten
Gewicht: 1,425 kg
Sprache: Englisch
Buch in der Datenbank seit 2007-08-28T20:10:04+02:00 (Vienna)
Detailseite zuletzt geändert am 2024-03-13T21:09:41+01:00 (Vienna)
ISBN/EAN: 9781430248996
ISBN - alternative Schreibweisen:
1-4302-4899-8, 978-1-4302-4899-6
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: blackman
Titel des Buches: the beginning was the name, unit one, game, some more beginning, after unity, platform, development, all one, beginn, sue, beginning with, unity action
Daten vom Verlag:
Autor/in: Sue Blackman
Titel: Beginning 3D Game Development with Unity 4 - All-in-one, multi-platform game development
Verlag: Apress; APRESS
808 Seiten
Erscheinungsjahr: 2013-08-28
Berkeley; CA; US
Gedruckt / Hergestellt in Niederlande.
Sprache: Englisch
90,94 € (DE)
93,49 € (AT)
100,50 CHF (CH)
POD
XXIII, 808 p. 515 illus.
BC; Hardcover, Softcover / Informatik, EDV/Informatik; Spieleentwicklung und -programmierung; Verstehen; Game Development; Computer Imaging, Vision, Pattern Recognition and Graphics; Bildverarbeitung; EA
Beginning 3D Game Development with Unity 4 introduces key game production concepts in an artist-friendly manner, removes the hurdles to understanding scripting. It enables independent game artists to learn how to produce casual games for mobile, desktop, and console platforms.Weitere, andere Bücher, die diesem Buch sehr ähnlich sein könnten:
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9781430234227 Beginning 3D Game Development with Unity by Sue Blackman Paperback | Indigo Chapters (Sue Blackman)
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