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Serious Games in Physical Rehabilitation: From Theory to Practice Bruno Bonnechère Author
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ISBN: 9783319661223

Marketing text: This innovative book explores how games can be serious, even though most people generally associate them with entertainment and fun. It demonstrates how videogames ca… Mehr…

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Bruno Bonnechère:

Serious Games in Physical Rehabilitation - neues Buch

2017, ISBN: 9783319661223

From Theory to Practice, eBooks, eBook Download (PDF), 1st ed. 2018, [PU: Springer International Publishing], Springer International Publishing, 2017

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Serious Games in Physical Rehabilitation - Bruno Bonnechère
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Bruno Bonnechère:
Serious Games in Physical Rehabilitation - neues Buch

2017

ISBN: 9783319661223

From Theory to Practice, 1st ed. 2018, eBook Download (PDF), eBooks, [PU: Springer International Publishing]

Versandkosten:Download sofort lieferbar, , Versandkostenfrei innerhalb der BRD. (EUR 0.00)
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Serious Games in Physical Rehabilitation - Bruno Bonnechère
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Bruno Bonnechère:
Serious Games in Physical Rehabilitation - Erstausgabe

2017, ISBN: 9783319661223

From Theory to Practice, [ED: 1], Auflage, eBook Download (PDF), eBooks, [PU: Springer-Verlag]

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Bibliographische Daten des bestpassenden Buches

Details zum Buch

Detailangaben zum Buch - Serious Games in Physical Rehabilitation


EAN (ISBN-13): 9783319661223
Erscheinungsjahr: 2017
Herausgeber: Springer International Publishing

Buch in der Datenbank seit 2018-05-13T13:48:23+02:00 (Vienna)
Detailseite zuletzt geändert am 2024-01-29T21:34:59+01:00 (Vienna)
ISBN/EAN: 9783319661223

ISBN - alternative Schreibweisen:
978-3-319-66122-3
Alternative Schreibweisen und verwandte Suchbegriffe:
Titel des Buches: serious, theory games


Daten vom Verlag:

Autor/in: Bruno Bonnechère
Titel: Serious Games in Physical Rehabilitation - From Theory to Practice
Verlag: Springer; Springer International Publishing
146 Seiten
Erscheinungsjahr: 2017-10-30
Cham; CH
Sprache: Englisch
60,98 € (DE)
62,70 € (AT)
67,50 CHF (CH)
Available
X, 146 p. 25 illus., 8 illus. in color.

EA; E107; eBook; Nonbooks, PBS / Medizin/Medizinische Fachberufe; Gesundheitsfachberufe; Verstehen; Exergames; Physiotherapy; New technology; Patient’s motivation; gaming technology; rehabilitation psychology; B; Health Care; Physiotherapy; Occupational Therapy; Medicine; Physiotherapie; Ergotherapie; BB

most people generally associate them with entertainment and fun. It demonstrates how videogames can be a valuable tool in clinics and demonstrates how clinicians can use them in physical rehabilitation for various pathologies. It also describes step by step their integration in rehabilitation, from the (gaming) technology used to its application in clinics. Further, drawing on an extensive literature review, it discusses the pros and cons of videogames and how they can help overcome certain obstacles to rehabilitation. 

The book is intended for physiotherapists and clinicians alike, providing a useful tool for all those seeking a comprehensive overview of the field of serious games and considering adding it to conventional rehabilitation treatment.

 

The Technology.- The Rehabilitation.- (Serious) Games.- Serious Games in Rehabilitation.- Clinical and Practical Applications.- In the Future.- Conclusion.

most people generally associate them with entertainment and fun. It demonstrates how videogames can be a valuable tool in clinics and demonstrates how clinicians can use them in physical rehabilitation for various pathologies. It also describes step by step their integration in rehabilitation, from the (gaming) technology used to its application in clinics. Further, drawing on an extensive literature review, it discusses the pros and cons of videogames and how they can help overcome certain obstacles to rehabilitation. 

The book is intended for physiotherapists and clinicians alike, providing a useful tool for all those seeking a comprehensive overview of the field of serious games and considering adding it to conventional rehabilitation treatment.

 

Presents a unique combination of technological (IT) and clinical perspectives

Describes a novel approach of serious games in physical rehabilitation

Summarizes the work in the field to describe the advantages and limitations of serious games for different pathologies


Presents a unique combination of technological (IT) and clinical perspectives Describes a novel approach of serious games in physical rehabilitation Summarizes the work in the field to describe the advantages and limitations of serious games for different pathologies;

Weitere, andere Bücher, die diesem Buch sehr ähnlich sein könnten:

Neuestes ähnliches Buch:
9783319881829 Serious Games in Physical Rehabilitation (Bruno Bonnechere)


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