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Cultural Computing : Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings - Ryohei Nakatsu
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Cultural Computing : Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings - gebunden oder broschiert

2010, ISBN: 3642152139

[EAN: 9783642152139], Neubuch, [PU: Springer Berlin Heidelberg], BILDBEARBEITUNG; BILDVERARBEITUNG; GRAFIK (EDV) / DESIGN; (EDV); INFORMATIONSSYSTEM; MULTIMEDIA; HCI; USEREXPERIENCE; USER… Mehr…

NEW BOOK. Versandkosten:Versandkostenfrei. (EUR 0.00) AHA-BUCH GmbH, Einbeck, Germany [51283250] [Rating: 5 (von 5)]
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Cultural Computing: Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, - neues Buch

2010, ISBN: 9783642152139

Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Au… Mehr…

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Cultural Computing - Springer Berlin
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Cultural Computing - gebunden oder broschiert

2010

ISBN: 9783642152139

Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Au… Mehr…

Nr. 23088990. Versandkosten:Lieferzeiten außerhalb der Schweiz 3 bis 21 Werktage, , Versandfertig innert 6 - 9 Werktagen, zzgl. Versandkosten. (EUR 17.26)
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Cultural Computing - Ryohei Nakatsu; Naoko Tosa; Fazel Naghdy; Philippe Codognet
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Ryohei Nakatsu; Naoko Tosa; Fazel Naghdy; Philippe Codognet:
Cultural Computing - gebunden oder broschiert

2010, ISBN: 9783642152139

Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Au… Mehr…

new in stock. Versandkosten:zzgl. Versandkosten. (EUR 0.00)
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Cultural Computing
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Cultural Computing - neues Buch

2010, ISBN: 9783642152139

Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Au… Mehr…

Nr. A1013305119. Versandkosten:Lieferzeiten außerhalb der Schweiz 3 bis 21 Werktage, , Versandfertig innert 6 - 9 Werktagen, zzgl. Versandkosten. (EUR 17.51)

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Details zum Buch
Cultural Computing: Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane,

This book constitutes the refereed proceedings of the Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, held as part of the 21st World Computer Congress, WCC 2010, in Brisbane, Australia, in September 2010. The 23 revised full papers presented together with one invited paper were carefully reviewed and selected from numerous submissions. The papers address substantial cultural issues such as sensitivity, memory, spirituality, storytelling, racial characteristics etc. that have not been treated in computer science and engineering so far. The topics range from preservation of cultural heritage and traditional technologies using computers, treating models and types in cultural contents to cultural education using computers.

Detailangaben zum Buch - Cultural Computing: Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane,


EAN (ISBN-13): 9783642152139
ISBN (ISBN-10): 3642152139
Gebundene Ausgabe
Erscheinungsjahr: 2010
Herausgeber: Nakatsu, Ryohei, Tosa, Naoko, Naghdy, Fazel, Codognet, Philippe, Springer
243 Seiten
Gewicht: 0,532 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 2007-07-21T03:46:07+02:00 (Vienna)
Detailseite zuletzt geändert am 2022-05-22T18:24:06+02:00 (Vienna)
ISBN/EAN: 9783642152139

ISBN - alternative Schreibweisen:
3-642-15213-9, 978-3-642-15213-9


Daten vom Verlag:

Autor/in: Ryohei Nakatsu; Naoko Tosa; Fazel Naghdy; Philippe Codognet
Titel: IFIP Advances in Information and Communication Technology; Cultural Computing - Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010, Proceedings
Verlag: Springer; Springer Berlin
244 Seiten
Erscheinungsjahr: 2010-08-23
Berlin; Heidelberg; DE
Gewicht: 0,553 kg
Sprache: Englisch
83,46 € (DE)
85,80 € (AT)
112,11 CHF (CH)
POD
XII, 244 p.

BB; Book; Hardcover, Softcover / Informatik, EDV/Betriebssysteme, Benutzeroberflächen; Mensch-Computer-Interaktion; Verstehen; Informatik; Design; HCI; User Experience; User Experience (UX); augmented reality; board games; cultural computing; game design; haptic interfaces; haptic modelling; haptics; microtonal; mixed reality; music composition; robotics; C; User Interfaces and Human Computer Interaction; Computer Engineering; Information Systems Applications (incl. Internet); Computer Graphics; Multimedia Information Systems; Image Processing and Computer Vision; User Interfaces and Human Computer Interaction; Computer Engineering and Networks; Computer and Information Systems Applications; Computer Graphics; Multimedia Information Systems; Computer Vision; Computer Science; Computerhardware; Angewandte Informatik; Grafikprogrammierung; Grafische und digitale Media-Anwendungen; Maschinelles Sehen, Bildverstehen; BC; EA

Multiple Format Search and Rescue Robot as a Competitive Arena.- An On-Line Classification Approach of Visitors’ Movements in 3D Virtual Museums.- A Machine That Daydreams.- Cluster Analysis for Personalised Mobile Entertainment Content.- Auto-explanation System: Player Satisfaction in Strategy-Based Board Games.- Comparing Binarisation Techniques for the Processing of Ancient Manuscripts.- Complex Game Design Modeling.- Haptic Carillon: A Computationally Enhanced Mechanical Performing Instrument.- 3D Geometric and Haptic Modeling of Hand-Woven Textile Artifacts.- Pocket Gamelan: Realizations of a Microtonal Composition on a Linux Phone Using Open Source Music Synthesis Software.- Creating Memory: Reading a Patching Language.- The Promise of Fuzzy Logic in Generalised Music Composition.- Structuralism, Attitude and the Computer: Questioning the Notion of “Cultural Computing”.- Looking for Culture in Video Games: Three Conceptual Approaches.- Supporting Multiple Perspectives on 3D Museum Artefacts through Interoperable Annotations.- Interactivity in Games: The Player’s Engagement.- Co-production and Co-creation: Creative Practice in Social Inclusion.- Opening the Can: Public Interaction with Ready-Made Contents.- Cultural Computing – How to Investigate a Form of Unconscious User Experiences in Mixed Realities.- Emotions as a Communication Medium between the Unconscious and the Conscious.- Emotional Expression of Korean Dance Assisted by a Virtual Environment System.- Machine-Made Puzzles and Hand-Made Puzzles.- Cultural Computing – Creative Power Integrating Culture, Unconsciousness and Software.- Entertainment and Its Future.

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9783642152146 Cultural Computing (Philippe Codognet; Fazel Naghdy; Ryohei Nakatsu; Naoko Tosa)


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