Immersive Projection Technology and Virtual Environments 2001 Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16¿18, 2001 - Taschenbuch
2001, ISBN: 3211836713
Softcover reprint of the original 1st ed. 2001 Kartoniert / Broschiert Grafik (EDV), 3-D-Programm / Virtuelle Realität, Virtuelle Realität - Virtual Reality, Grafikprogrammierung, Angew… Mehr…
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2001, ISBN: 9783211836712
17 papers report on the latest scientific advances in the fields of immersive projection technology and virtual environments. The main topics included here are human computer interaction … Mehr…
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Immersive Projection Technology and Virtual Environments 2001 Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 1618, 2001 Softcover reprint of the original 1st ed. 2001 - Taschenbuch
2001, ISBN: 9783211836712
Softcover reprint of the original 1st ed. 2001 Gepflegter, sauberer Zustand. Aus der Auflösung einer renommierten Bibliothek. Kann Stempel beinhalten. 421887/202 Versandkostenfreie Liefer… Mehr…
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2001, ISBN: 9783211836712
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2001, ISBN: 9783211836712
Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16?18, 2001, Buch, Softcover, Softcover reprint of the original 1st ed. 2001, [PU: Springer Wien], Springer Wien, 2001
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Immersive Projection Technology and Virtual Environments 2001 Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16¿18, 2001 - Taschenbuch
2001, ISBN: 3211836713
Softcover reprint of the original 1st ed. 2001 Kartoniert / Broschiert Grafik (EDV), 3-D-Programm / Virtuelle Realität, Virtuelle Realität - Virtual Reality, Grafikprogrammierung, Angew… Mehr…
2001, ISBN: 9783211836712
17 papers report on the latest scientific advances in the fields of immersive projection technology and virtual environments. The main topics included here are human computer interaction … Mehr…
Immersive Projection Technology and Virtual Environments 2001 Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 1618, 2001 Softcover reprint of the original 1st ed. 2001 - Taschenbuch
2001
ISBN: 9783211836712
Softcover reprint of the original 1st ed. 2001 Gepflegter, sauberer Zustand. Aus der Auflösung einer renommierten Bibliothek. Kann Stempel beinhalten. 421887/202 Versandkostenfreie Liefer… Mehr…
2001, ISBN: 9783211836712
*Immersive Projection Technology and Virtual Environments 2001* - Proceedings of the Eurographics Workshop in Stuttgart Germany May 1618 2001. Softcover reprint of the original 1st ed. 20… Mehr…
2001, ISBN: 9783211836712
Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16?18, 2001, Buch, Softcover, Softcover reprint of the original 1st ed. 2001, [PU: Springer Wien], Springer Wien, 2001
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Detailangaben zum Buch - Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16-18, 2001 B. Frï
EAN (ISBN-13): 9783211836712
ISBN (ISBN-10): 3211836713
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2001
Herausgeber: Springer Vienna Core >1
Buch in der Datenbank seit 2007-05-20T02:28:31+02:00 (Vienna)
Detailseite zuletzt geändert am 2023-10-16T13:54:19+02:00 (Vienna)
ISBN/EAN: 9783211836712
ISBN - alternative Schreibweisen:
3-211-83671-3, 978-3-211-83671-2
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: bullinger, fröhlich hans joachim, bulling, bernd fröhlich, deis
Titel des Buches: stuttgart, technology and the environment, eurographics, 2001, virtual, environments
Daten vom Verlag:
Autor/in: B. Fröhlich; J. Deisinger; H.-J. Bullinger
Titel: Eurographics; Immersive Projection Technology and Virtual Environments 2001 - Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16–18, 2001
Verlag: Springer; Springer Wien
284 Seiten
Erscheinungsjahr: 2001-05-03
Vienna
Sprache: Englisch
106,99 € (DE)
109,99 € (AT)
118,00 CHF (CH)
Available
XI, 284 p. 222 illus., 30 illus. in color.
BC; Hardcover, Softcover / Informatik, EDV/Anwendungs-Software; Computermodellierung und -simulation; Verstehen; 3D; Augmented Reality; CATIA; Performance; Virtual Environments; Virtual Reality; computer graphics; rendering; simulation; visualization; Computer Modelling; Computer Graphics; Special Purpose and Application-Based Systems; Computer and Information Systems Applications; Grafikprogrammierung; Wissensbasierte Systeme, Expertensysteme; Angewandte Informatik; EA
HCI.- Human Factors.- Command & Control Cube: a Shortcut Paradigm for Virtual Environments.- Measuring an Illusion: The Influence of System Performance on Size Perception in Virtual Environments.- Presence — a global media quality metric.- Interfaces and Interaction.- Design review and visualization steering using the INQUISITIVE interaction toolkit.- On the Utility of Semantic Constraints.- Two-Handed Through-the-Lens-Techniquesfor NavigationinVirtual Environments.- Spring-Based Manipulation Tools for Virtual Environments.- Perception and Mental Rotation of 3D-Freeform Surfaces in an Immersive Projection System.- An investigation into the design of an interface for interaction with a virtual environment representing a four-dimensional object.- Application.- Engineering.- The integration of immersive Virtual Reality applications into CATIA V5.- COVISE and the Virtual Intuitive Simulation Test Bed.- VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual Reality.- Education and Entertainment.- Interactive Storytelling with Virtual Identities.- First-Person Science Inquiry ‘in the Field’.- Software.- Systems.- MAESTRO — a tool for interactive assembly simulation in virtual environments.- Spelunking: Experiences Using the DIVE System on CAVE-like Platforms.- Towards a Scalable High Performance Application Platform for Immersive Virtual Environments.- Graphics.- Remote View-Dependent Rendering.- Volume Rendering in a Virtual Environment.- Adaptive Networking for Tele-Immersion.- Computer Graphics Optique: Optical Superposition of Projected Computer Graphics.- Technology.- Devices.- Comprehensive Calibration and Registration Procedures for Augmented Reality.- Using Exercise Cycle as a Haptic Input Device in a Virtual Environment.- InvisibleInterface for the Immersive Virtual World.- Immersive Projection Technology.- Control Software for the productive use of distributed IPT installations.- Novel Shutter Glass Control for Simultaneous Projection and Picture Acquisition.- Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas.- Color Plates.Weitere, andere Bücher, die diesem Buch sehr ähnlich sein könnten:
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